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JG O’Donoghue

JG O’Donoghue is a professional illustrator for the last 6 years, who currently works for Cubicle 7 Entertainment and still freelances doing various illustration commissions. JG has spent the last 8 years studying and recreating the archaeology, history, costume and architecture of cultures around the world and has indepth knowledge from his researches. He also spent that time visiting & sketching heritage sites on a regular basis and has even literally spent his time in the trenches, excavating.  He works to create fully realised worlds, whether that is one built on archaeological data or historical events confined by evidence or on concept art for entertainment.

JG finished his masters in Illustration, at University of Hertfordshire  in 2010, previous to that, his degree was in Digital Design, which has given him a strong basis in traditional and digital art, including 3D and digital painting.  His clients includes Historic Environment Scotland, English Heritage, TII, Waterford Treasures Museum, as well as county councils in both Ireland and the UK. He approaches all his work professionally and he thoroughly enjoys the process of working with others to bring their vision to fruition, creating a unique piece that could not be created by either party alone.

JG O’Donoghue

Power Behind the Throne
Kemperbad
WRN-48-19
Castle Grauenberg hall
Minas Tirith
Gollums cave
The shire
Rus-Viking-Streets
Conquistador-Jungle
Post Apocalypse Garda Station
Distant Worlds
Dystopian Future
Lord-of-the-Rings-2
Lord-of-the-Rings-1
Hobbit: The Lone-lands
Richmond Castle reconstruction
5.-Clonmel-town-reconstruction-Tipperary-County-Council
4.-Moybologue-church-reconstruction-Moybologue-Historical-Society
Scollands Hall
1.-Broch-of-Gurness-Shamrock-House-Historic-Environment-Scotland
2.-Broch-of-Gurness-Historic-Environment-Scotland
3.-Broch-of-Gurness-Viking-Grave-Historic-Environment-Scotland
Gravin Maria Ulrike von Liebwitz
Varangian Guard
JG O’Donoghue

JG O’Donoghue is a professional illustrator for the last 6 years, who currently works for Cubicle 7 Entertainment and still freelances doing various illustration commissions. JG has spent the last 8 years studying and recreating the archaeology, history, costume and architecture of cultures around the world and has indepth knowledge from his researches. He also spent that time visiting & sketching heritage sites on a regular basis and has even literally spent his time in the trenches, excavating.  He works to create fully realised worlds, whether that is one built on archaeological data or historical events confined by evidence or on concept art for entertainment.

JG finished his masters in Illustration, at University of Hertfordshire  in 2010, previous to that, his degree was in Digital Design, which has given him a strong basis in traditional and digital art, including 3D and digital painting.  His clients includes Historic Environment Scotland, English Heritage, TII, Waterford Treasures Museum, as well as county councils in both Ireland and the UK. He approaches all his work professionally and he thoroughly enjoys the process of working with others to bring their vision to fruition, creating a unique piece that could not be created by either party alone.

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